“Table: What, How, and Why”
Shaping the sensory perception of food at the table for sustainable food system vision

Tableware serves as a connection between the food and the eater, which has an impact on sensory perception of food and eating behaviour. Expression reflected in the shape of tableware items both contributes to the sensory perception of food and creates space for learning – it coordinates eating behaviour in order to enhance mindful eating and focus on food choices and quantity. This experience during the eating process concerns not only the pleasures of eating, but also looking for broader implications of eating, which is a part of a sustainable food system vision that starts with the table and the choice of ‘what, how, and why’ we are eating.

The series of design objects aimed to create the sensory perception of food consists of seven different types of tableware accessories – serving dishes for water, berries, vegetables, eggs, seafood, meat and desserts.


The concept of these dishes conveys the organic human movements of scooping water by hand from a natural water source. This dish set includes a bowl with a bottom relief that imitates water ripples and personal mugs that reproduce the shape of cupped human palms and recreate the sense of drinking from the palms.


Berry picking involves the picking and tasting of berries with fingers. The sense of touch is essential to this process. When the berries reach the table having already been picked, it is, unfortunately, lost. With the aim to recall this experience, this berry bowl was given sprouts that suggest fingers and the picking process. In addition, these shape fragments prevent the berries from collapsing due to the reduced risk of their friction.


Life in the city provides for fewer opportunities to enjoy vegetables straight from their bed. To recreate this experience, this dish intimates the soil for crops. Its relief accommodates the vegetables according to their shape, thus creating an experience of removing the vegetables from the ground.


Chicken eggs reach the table in cardboard boxes and it is likely that we forget the experience of collecting eggs. This egg dish evokes the sense of eating straight from the nest – a soft, warm, and naturally formed chicken den. The egg is bedded in this bowl that also has a place for the shells.


The seafood dish plays with water motifs – the current and the wave. The latter functions to hide the food scraps, whereby the fish bones and other waste are tucked away under the wave.


The contemporary eating culture continues to exhibit an excessive consumption of meat. In order to emphasise the importance of meat moderation, this dish encourages the eater to indulge in a small piece of meat as though it were a dessert. The experience of eating is enhanced by the texture of the dish that alludes to meat fibres, thus unearthing the metaphor of life by letting the meat juices flow between the folds of the dish.


This dish employs the sense of touch to try and evoke the sensation of a sweetie melting in between the fingers. This experience also suggests a further feeling of intertwining one’s fingers with those of someone else.

GERAS DIZAINAS 2021 1st place

“Where Lies the Line Between Hunger and Satiety”
Shaping human willpower in eating process to prevent overeating


The project “Where lies the line between hunger and satiety?” appeals to the line between hunger and satiety, trying to find the solutions of tableware shapes enabling to control and strengthen human willpower in eating process, preventing overeating when people feel starving. Slow Bites, Blossom, Peanut, and Goose – the tableware of conceptual design were created aiming to transform the perception of food amount and eating duration.

The project is funded by the Lithuanian Council for Culture.

Slow Bites

Satiety is a pleasant feeling, however, having just slightly overeat, felicity may turn into suffering. The feeling of pleasant fullness is determined by the ratio between food amount and eating duration. When food is served on a single open plate, there is a possibility to consume it in a rush, making eating experience instantaneous and spooky. Slow Bites are designed so that a serving is scattered by bites and hel to create an individual experience in the cognition of flavours. These dishes are designed to enjoy food by eating with fingers, same as you eat fruits or berries while walking in a garden.


The habit of rushing through life is somewhat related to our plates. In the context of abundant routine concerns, eating sometimes becomes just an instantaneous physiological function, necessary to minimize discomfort caused by hunger. Blossom is a subtle allusion to a three-course dinner. The food served in a single dish set is divided into three different layers and periods of time, thus discouraging eating in one go and contributing to a full feeling that unrolls slowly, making pauses between courses.


Snacks are intended for fast and comfortable eating, therefore, there is always the risk of having too much, especially, when we do not have time for regular meals. This dish is intended to control the habit of excessive snacking, grabbing the food with full hands and stuffing in mouth without paying attention into the contents. The dish has a narrow opening; therefore, it takes more time to reach food with fingers. This is aimed to train attention during meal. To make an optical illusion of bigger serving of snacks and facilitate tracking of the consumed amounts of food, the dish bend divides food into separate zones.


The line between hunger and fullness is controlled by the plates that create the illusion of satiety. The shape of Goose dishes alludes to foie gras thus creating the feeling of early satiety. To ensure serving well-balanced amounts of food, the plates are designed of such shape that having placed a bigger portion, any excessive amount of food would slide off the plate like water slides off a goose’s back.


“Starting Line - Table”
Shaping plate sizes to prevent food waste

Platemetrics is the platform of conceptual tableware design established in 2020 by the designer Viktorija Stundytė.
Platemetrics calls into question tableware functions and their relationship with an eater.


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